Interactive 3D Model
SCAN_COMPLETE: 100% | OBJECT_DETECTED: MOBILE SHIPYARD CLASS III
Mobile Shipyard Class III
Heavy mobile shipyard - Light, Medium and Heavy ship production. Repairs 2 nearby ships' hardpoints simultaneously.
Combat Specifications
Economy
Weapon Hardpoints
System Hardpoints
Heavy Engines
x2Heavy Jump Drive
x1Heavy Shield Generator
x6Heavy Sensor Array
x1Tactical Role
Tier III capital ship - maximum production and module capacity. Produces all ship classes including battleships and carriers, with 30 module slots for full customization.
Strengths
- Produces all ship classes including capital
- 30 module slots for maximum customization
- Strongest hull and shields of all shipyards
- Full command point contribution
Weaknesses
- Extremely high supply investment
- Slowest ship in the fleet
- Catastrophic loss if destroyed
- Long upgrade chain from Tier I
Field Reports
Dispatches mentioning the Mobile Shipyard Class III
What Is The Outer Line
“And what these posts are about”
The Shipyard Walks
“Life aboard the biggest ship you've never seen”
Bleed Rate
“The arithmetic of losing slowly”
Holding Ground
“A United Solar Federation story”
The Kill Box
“A Nexus Energy Compact story”
Old Hands
“An Orion Industrial League story”
The Relay
“A United Solar Federation story”
Dispatch II: The Cost
“Return to the Outer Line”
Tonnage
“A United Solar Federation story”
Academy
“An Orion Industrial League story”
Salvage Rights
“A story from the Outer Line”
The Thread
“A United Solar Federation story”