Fleet Registry/Capital Class/Mobile Shipyard Class III

Interactive 3D Model

SCAN_COMPLETE: 100% | OBJECT_DETECTED: MOBILE SHIPYARD CLASS III

Drag to rotate - Scroll to zoom
USFORINEC
CapitalProduction

Mobile Shipyard Class III

Heavy mobile shipyard - Light, Medium and Heavy ship production. Repairs 2 nearby ships' hardpoints simultaneously.

Combat Specifications

Hull Points----
Shield Output----
Armor Rating--%
Total DPS-
Speed-u/s
Turn Rate----deg/s

Economy

Supply Cost800
Command Points180
Build Time300s
Upkeep40/min

Faction Availability

Weapon Hardpoints

System Hardpoints

Heavy Engines

x2

Heavy Jump Drive

x1

Heavy Shield Generator

x6
Regen10/s

Heavy Sensor Array

x1

Tactical Role

Tier III capital ship - maximum production and module capacity. Produces all ship classes including battleships and carriers, with 30 module slots for full customization.

Strengths

  • Produces all ship classes including capital
  • 30 module slots for maximum customization
  • Strongest hull and shields of all shipyards
  • Full command point contribution

Weaknesses

  • Extremely high supply investment
  • Slowest ship in the fleet
  • Catastrophic loss if destroyed
  • Long upgrade chain from Tier I

Field Reports

Dispatches mentioning the Mobile Shipyard Class III

Faction Variants