> SIGNAL LOCKED // DISPATCH #08

Bleed Rate

"The arithmetic of losing slowly"

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Outer Line
2149.156
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Interactive 3D Model

SCAN_COMPLETE: 100% | OBJECT_DETECTED: HEAVY CRUISER

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The Varga - Garza's flagship, anchor of the formationFull specs →

Orion Industrial League

"Iron endures."

Doctrine:Heavy armor, industrial resilience

About The Outer Line

The Outer Line is a tactical space RTS where your fleet bleeds resources every second it exists. This story is about the math that decides who wins before the first shot is fired.

Supply and Upkeep - Supply is the only resource. Supply Nodes extract it from asteroids at a fixed rate. Every ship in your fleet costs Supply per minute to keep operational. If your fleet costs more than your nodes produce, you are on a clock.

Mining Stations - Built on asteroid clusters, Mining Stations boost the output of nearby Supply Nodes. They are high-value targets: destroying one doesn't just remove a structure, it collapses the income of every node around it.

Economic warfare - Destroying enemy Supply Nodes is often more effective than destroying enemy ships. A node raid takes seconds. The income loss lasts days. The spiral of declining resources and declining ability to defend those resources is the core tension of every prolonged engagement.

Fleet composition costs - Bigger ships hit harder and survive longer, but they drain more Supply per minute. A heavy cruiser costs as much as two frigates to maintain. Every ship in your fleet is a decision about how to spend income you might not have tomorrow.