Interactive 3D Model
SCAN_COMPLETE: 100% | OBJECT_DETECTED: HEAVY CRUISER
Weapon Hardpoints
Light Autocannon
x2Fast-firing short-range autocannon with good accuracy
Light Plasma Cannon
x2Anti-shield plasma weapon with long range, reduced hull damage
Medium Autocannon
x4Reliable medium-range autocannon
Medium Plasma Cannon
x2Shield-disrupting plasma array with extended range
System Hardpoints
Medium Engines
x2Medium Jump Drive
x1Medium Shield Generator
x2Medium Sensor Array
x1Tactical Role
Armored frontline combatant built for sustained slugging matches. Heavy cruisers absorb punishment while delivering consistent damage, serving as the shield wall around which fleet tactics revolve.
Strengths
- High armor rating reduces incoming damage
- Excellent hull-to-cost ratio
- Punishing frontal firepower
- Can anchor a defensive position alone
Weaknesses
- Slow turning rate exposes flanks
- Significant supply investment
- Vulnerable to fast flanking attacks
- Limited shield output compared to NEC variants
Field Reports
Dispatches mentioning the Heavy Cruiser
Bleed Rate
“The arithmetic of losing slowly”
The Kill Box
“A Nexus Energy Compact story”
Holding Ground
“A United Solar Federation story”
The Kill Box
“A Nexus Energy Compact story”
Old Hands
“An Orion Industrial League story”
Tonnage
“A United Solar Federation story”
Academy
“An Orion Industrial League story”