Interactive 3D Model
SCAN_COMPLETE: 100% | OBJECT_DETECTED: CRUISER
Weapon Hardpoints
Light Autocannon
x2Fast-firing short-range autocannon with good accuracy
Light Plasma Cannon
x2Anti-shield plasma weapon with long range, reduced hull damage
Medium Autocannon
x2Reliable medium-range autocannon
Medium Plasma Cannon
x2Shield-disrupting plasma array with extended range
System Hardpoints
Medium Engines
x2Medium Jump Drive
x1Medium Shield Generator
x2Medium Sensor Array
x1Tactical Role
Medium-weight line combatant optimized for sustained engagements. Cruisers anchor battle lines and provide consistent damage output across extended fights, bridging the gap between light screening forces and heavy assault ships.
Strengths
- Strong sustained DPS for its class
- Solid hull and shield combination
- Versatile weapon loadout
- Good fleet anchor for mixed compositions
Weaknesses
- Slower than light ships - can be outmaneuvered
- Higher supply cost than destroyers
- Vulnerable to concentrated heavy fire
- Moderate sensor range limits scouting
Field Reports
Dispatches mentioning the Cruiser
Standard Procedure
“A United Solar Federation story”
The Shipyard Walks
“Life aboard the biggest ship you've never seen”
Efficient Frontier
“A Nexus Energy Compact story”
Bleed Rate
“The arithmetic of losing slowly”
Holding Ground
“A United Solar Federation story”
The Kill Box
“A Nexus Energy Compact story”
Old Hands
“An Orion Industrial League story”
The Relay
“A United Solar Federation story”
Dispatch II: The Cost
“Return to the Outer Line”
Yield
“A Nexus Energy Compact story”
Tonnage
“A United Solar Federation story”
Academy
“An Orion Industrial League story”
Salvage Rights
“A story from the Outer Line”
The Thread
“A United Solar Federation story”