Interactive 3D Model
SCAN_COMPLETE: 100% | OBJECT_DETECTED: BATTLESHIP
Weapon Hardpoints
Light Plasma Cannon
x2Anti-shield plasma weapon with long range, reduced hull damage
Light Autocannon
x2Fast-firing short-range autocannon with good accuracy
Medium Plasma Cannon
x2Shield-disrupting plasma array with extended range
Medium Autocannon
x2Reliable medium-range autocannon
Heavy Plasma Cannon
x4Capital-grade plasma cannon, maximum shield disruption
Heavy Autocannon
x4High-powered capital autocannon battery
System Hardpoints
Heavy Engines
x2Heavy Jump Drive
x1Heavy Shield Generator
x4Heavy Sensor Array
x1Tactical Role
Capital-grade warship representing maximum naval firepower. Battleships dominate any engagement they enter, but their extreme cost and slow speed demand careful deployment and strong escort.
Strengths
- Unmatched firepower and durability
- Massive hull and shield pool
- Presence alone deters enemy aggression
- Can absorb fire meant for the entire fleet
Weaknesses
- Extremely slow - struggles to reposition
- Highest supply and command point cost
- Catastrophic loss if destroyed
- Requires escort against fast flankers
Field Reports
Dispatches mentioning the Battleship
The Kill Box
“A Nexus Energy Compact story”
Old Hands
“An Orion Industrial League story”
The Relay
“A United Solar Federation story”
Dispatch II: The Cost
“Return to the Outer Line”
Tonnage
“A United Solar Federation story”
Academy
“An Orion Industrial League story”